friz
An animation control system for JUCE
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This is the complete list of members for friz::AnimatedValue, including all inherited members.
AnimatedValue(float startVal_, float endVal_) | friz::AnimatedValue | inline |
cancel(bool moveToEndPosition) | friz::AnimatedValue | inline |
canceled (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
currentVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
doCancel(bool moveToEndPosition) | friz::AnimatedValue | inlineprivatevirtual |
endVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
finished (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
getEndValue() const | friz::AnimatedValue | inline |
getNextValue(int msElapsed, int msSinceLastUpdate)=0 | friz::AnimatedValue | pure virtual |
isFinished()=0 | friz::AnimatedValue | pure virtual |
startVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
updateTarget(float) | friz::AnimatedValue | inlinevirtual |
~AnimatedValue()=default (defined in friz::AnimatedValue) | friz::AnimatedValue | virtual |