friz
An animation control system for JUCE
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This is the complete list of members for friz::Animator, including all inherited members.
addAnimation(std::unique_ptr< AnimationType > animation) | friz::Animator | |
animations (defined in friz::Animator) | friz::Animator | private |
Animator(std::unique_ptr< Controller > controller_=nullptr) | friz::Animator | |
cancelAllAnimations(bool moveToEndPosition) | friz::Animator | |
cancelAnimation(int id, bool moveToEndPosition) | friz::Animator | |
cleanup() | friz::Animator | private |
controller (defined in friz::Animator) | friz::Animator | private |
getAnimation(int id) | friz::Animator | |
getAnimations(int id, std::vector< AnimationType * > &animations) | friz::Animator | |
getController() const | friz::Animator | |
getFrameRate() const | friz::Animator | |
gotoTime(juce::int64 timeInMs) | friz::Animator | |
mutex | friz::Animator | private |
setController(std::unique_ptr< Controller > controller) | friz::Animator | |
setFrameRate(int rateInHz) | friz::Animator | |
updateTarget(int id, int valIndex, float newTarget) | friz::Animator | |
~Animator() (defined in friz::Animator) | friz::Animator |