friz
An animation control system for JUCE
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friz::Animator Member List

This is the complete list of members for friz::Animator, including all inherited members.

addAnimation(std::unique_ptr< AnimationType > animation)friz::Animator
animations (defined in friz::Animator)friz::Animatorprivate
Animator(std::unique_ptr< Controller > controller_=nullptr)friz::Animator
cancelAllAnimations(bool moveToEndPosition)friz::Animator
cancelAnimation(int id, bool moveToEndPosition)friz::Animator
cleanup()friz::Animatorprivate
controller (defined in friz::Animator)friz::Animatorprivate
getAnimation(int id)friz::Animator
getAnimations(int id, std::vector< AnimationType * > &animations)friz::Animator
getController() constfriz::Animator
getFrameRate() constfriz::Animator
gotoTime(juce::int64 timeInMs)friz::Animator
mutexfriz::Animatorprivate
setController(std::unique_ptr< Controller > controller)friz::Animator
setFrameRate(int rateInHz)friz::Animator
updateTarget(int id, int valIndex, float newTarget)friz::Animator
~Animator() (defined in friz::Animator)friz::Animator