friz
An animation control system for JUCE
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This is the complete list of members for friz::Chain, including all inherited members.
addAnimation(std::unique_ptr< AnimationType > effect) (defined in friz::Chain) | friz::Chain | inline |
animationId | friz::AnimationType | protected |
AnimationType(int id) (defined in friz::AnimationType) | friz::AnimationType | inline |
cancel(bool moveToEndPosition) override | friz::Chain | inlinevirtual |
Chain(int id=0) (defined in friz::Chain) | friz::Chain | inline |
CompletionFn typedef | friz::AnimationType | |
completionFn | friz::AnimationType | |
currentEffect | friz::Chain | protected |
getEffect(int index) | friz::Chain | inlineprivate |
getId() const | friz::AnimationType | inline |
getValue(size_t index) override | friz::Chain | inlinevirtual |
gotoTime(juce::int64 timeInMs) override | friz::Chain | inlinevirtual |
isFinished() override | friz::Chain | inlinevirtual |
isReady() const override | friz::Chain | inlinevirtual |
onCompletion(CompletionFn complete) | friz::AnimationType | inline |
preDelay | friz::AnimationType | protected |
sequence | friz::Chain | protected |
setDelay(int delay) | friz::AnimationType | inline |
setValue(size_t, std::unique_ptr< AnimatedValue >) (defined in friz::AnimationType) | friz::AnimationType | inlinevirtual |
Status enum name | friz::AnimationType | |
~AnimationType()=default (defined in friz::AnimationType) | friz::AnimationType | virtual |