friz
An animation control system for JUCE
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friz::Sequence< ValueCount > Member List

This is the complete list of members for friz::Sequence< ValueCount >, including all inherited members.

addAnimation(std::unique_ptr< Animation< ValueCount > > effect)friz::Sequence< ValueCount >inline
addAnimation(std::unique_ptr< AnimationType > effect) (defined in friz::Chain)friz::Chaininline
animationIdfriz::AnimationTypeprotected
AnimationType(int id) (defined in friz::AnimationType)friz::AnimationTypeinline
cancel(bool moveToEndPosition) overridefriz::Chaininlinevirtual
Chain(int id=0) (defined in friz::Chain)friz::Chaininline
completionFnfriz::AnimationType
CompletionFn typedeffriz::AnimationType
currentEffectfriz::Chainprotected
getEffect(int index)friz::Chaininlineprivate
getId() constfriz::AnimationTypeinline
getValue(size_t index) overridefriz::Chaininlinevirtual
gotoTime(juce::int64 timeInMs) overridefriz::Chaininlinevirtual
isFinished() overridefriz::Chaininlinevirtual
isReady() const overridefriz::Chaininlinevirtual
onCompletion(CompletionFn complete)friz::AnimationTypeinline
onUpdate(UpdateFn update)friz::UpdateSource< ValueCount >inline
preDelayfriz::AnimationTypeprotected
sequencefriz::Chainprotected
Sequence(int id=0) (defined in friz::Sequence< ValueCount >)friz::Sequence< ValueCount >inline
setDelay(int delay)friz::AnimationTypeinline
setValue(size_t, std::unique_ptr< AnimatedValue >) (defined in friz::AnimationType)friz::AnimationTypeinlinevirtual
Status enum namefriz::AnimationType
UpdateFn typedef (defined in friz::UpdateSource< ValueCount >)friz::UpdateSource< ValueCount >
updateFnfriz::UpdateSource< ValueCount >
UpdateSource()=default (defined in friz::UpdateSource< ValueCount >)friz::UpdateSource< ValueCount >
ValueList typedef (defined in friz::UpdateSource< ValueCount >)friz::UpdateSource< ValueCount >
~AnimationType()=default (defined in friz::AnimationType)friz::AnimationTypevirtual