friz
An animation control system for JUCE
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This is the complete list of members for friz::Spring, including all inherited members.
acceleration | friz::Spring | private |
AnimatedValue(float startVal_, float endVal_) | friz::AnimatedValue | inline |
cancel(bool moveToEndPosition) | friz::AnimatedValue | inline |
canceled (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
currentVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
damping | friz::Spring | private |
doCancel(bool moveToEndPosition) | friz::AnimatedValue | inlineprivatevirtual |
endVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
finished (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
generateNextValue() override | friz::Spring | privatevirtual |
getEndValue() const | friz::AnimatedValue | inline |
getNextValue(int, int msSinceLastUpdate) override | friz::ToleranceValue | inlinevirtual |
isFinished() override | friz::ToleranceValue | inlinevirtual |
snapToEnd(float val) | friz::ToleranceValue | inlineprivate |
Spring(float startVal, float endVal, float tolerance, float accel, float dampen) | friz::Spring | |
startAcceleration | friz::Spring | private |
startVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
tolerance (defined in friz::ToleranceValue) | friz::ToleranceValue | protected |
ToleranceValue(float startVal, float endVal, float tolerance) (defined in friz::ToleranceValue) | friz::ToleranceValue | inline |
updateTarget(float) | friz::AnimatedValue | inlinevirtual |
velocity | friz::Spring | private |
~AnimatedValue()=default (defined in friz::AnimatedValue) | friz::AnimatedValue | virtual |