friz
An animation control system for JUCE
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friz::Spring Member List

This is the complete list of members for friz::Spring, including all inherited members.

accelerationfriz::Springprivate
AnimatedValue(float startVal_, float endVal_)friz::AnimatedValueinline
cancel(bool moveToEndPosition)friz::AnimatedValueinline
canceled (defined in friz::AnimatedValue)friz::AnimatedValueprotected
currentVal (defined in friz::AnimatedValue)friz::AnimatedValueprotected
dampingfriz::Springprivate
doCancel(bool moveToEndPosition)friz::AnimatedValueinlineprivatevirtual
endVal (defined in friz::AnimatedValue)friz::AnimatedValueprotected
finished (defined in friz::AnimatedValue)friz::AnimatedValueprotected
generateNextValue() overridefriz::Springprivatevirtual
getEndValue() constfriz::AnimatedValueinline
getNextValue(int, int msSinceLastUpdate) overridefriz::ToleranceValueinlinevirtual
isFinished() overridefriz::ToleranceValueinlinevirtual
snapToEnd(float val)friz::ToleranceValueinlineprivate
Spring(float startVal, float endVal, float tolerance, float accel, float dampen)friz::Spring
startAccelerationfriz::Springprivate
startVal (defined in friz::AnimatedValue)friz::AnimatedValueprotected
tolerance (defined in friz::ToleranceValue)friz::ToleranceValueprotected
ToleranceValue(float startVal, float endVal, float tolerance) (defined in friz::ToleranceValue)friz::ToleranceValueinline
updateTarget(float)friz::AnimatedValueinlinevirtual
velocityfriz::Springprivate
~AnimatedValue()=default (defined in friz::AnimatedValue)friz::AnimatedValuevirtual