friz
An animation control system for JUCE
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constant.h
1/*
2 Copyright (c) 2019-2023 Brett g Porter
3
4 Permission is hereby granted, free of charge, to any person obtaining a copy
5 of this software and associated documentation files (the "Software"), to deal
6 in the Software without restriction, including without limitation the rights
7 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 copies of the Software, and to permit persons to whom the Software is
9 furnished to do so, subject to the following conditions:
10
11 The above copyright notice and this permission notice shall be included in all
12 copies or substantial portions of the Software.
13
14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 SOFTWARE.
21*/
22
23#pragma once
24
25#include "animatedValue.h"
26
27namespace friz
28{
43class Constant : public TimedValue
44{
45public:
51 Constant (float value, int duration);
52
64 Constant (float /*startVal*/, float endVal, int duration);
65
66private:
67 float generateNextValue (float progress) override;
68
69private:
70};
71
72} // namespace friz
A class that generates a single constant value for its duration.
Definition: constant.h:44
float generateNextValue(float progress) override
generate the value according to progress in time.
Definition: constant.cpp:37
Definition: animatedValue.h:194
int duration
duration of the event in ms.
Definition: animatedValue.h:237