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| TimedValue (float startVal, float endVal, int duration_) |
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float | getNextValue (int msElapsed, int) override |
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bool | isFinished () override |
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| AnimatedValue (float startVal_, float endVal_) |
| Base class init for the animated value classes.
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virtual float | getNextValue (int msElapsed, int msSinceLastUpdate)=0 |
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float | getEndValue () const |
| get the ending state of this value object. When we cancel an in-progress animation, we may need to snap to the end value, and this gives a way to get there immediately.
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virtual bool | isFinished ()=0 |
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virtual bool | updateTarget (float) |
| Attempt to change the end value of an animation that's currently in process.
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void | cancel (bool moveToEndPosition) |
| Cancel an in-progress animation.
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float | scale (float curvePoint) |
| Given a fractional curve point (typically) in the range (0.f..1.f), interpolate this point between this value's start and end points.
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int | duration |
| duration of the event in ms.
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float | startVal |
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float | endVal |
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float | currentVal |
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bool | canceled { false } |
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bool | finished { false } |
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virtual float | generateNextValue (float progress)=0 |
| generate the value according to progress in time.
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◆ generateNextValue()
virtual float friz::TimedValue::generateNextValue |
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float |
progress | ) |
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privatepure virtual |
◆ getNextValue()
float friz::TimedValue::getNextValue |
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int |
msElapsed, |
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int |
msSinceLastUpdate |
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) |
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inlineoverridevirtual |
Derived classes should do whatever is needed to generate and return the next value.
- Parameters
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msElapsed | time since this value started running. (used by 'time-based' values) |
msSinceLastUpdate | time since we were last evaluated (used by threshold-based values) |
- Returns
- next value (or last value if we're finished)
Implements friz::AnimatedValue.
◆ isFinished()
bool friz::TimedValue::isFinished |
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inlineoverridevirtual |
Have we reached the end of this animation sequence? By default, we're done when the current value is within tolerance
of the endValue (or if we've been canceled...)
- Returns
- true if this value has reached the end of its animation.
Implements friz::AnimatedValue.
◆ scale()
float friz::TimedValue::scale |
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float |
curvePoint | ) |
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inlineprotected |
Given a fractional curve point (typically) in the range (0.f..1.f), interpolate this point between this value's start and end points.
- Parameters
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- Returns
- float
The documentation for this class was generated from the following file: