friz
An animation control system for JUCE
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sinusoid.h
1/*
2 Copyright (c) 2019-2023 Brett g Porter
3
4 Permission is hereby granted, free of charge, to any person obtaining a copy
5 of this software and associated documentation files (the "Software"), to deal
6 in the Software without restriction, including without limitation the rights
7 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 copies of the Software, and to permit persons to whom the Software is
9 furnished to do so, subject to the following conditions:
10
11 The above copyright notice and this permission notice shall be included in all
12 copies or substantial portions of the Software.
13
14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 SOFTWARE.
21*/
22
23#pragma once
24
25#include "animatedValue.h"
26
27namespace friz
28{
38class Sinusoid : public TimedValue
39{
40public:
49 Sinusoid (float startPhase_, float endPhase_, int duration)
50 : TimedValue (startPhase_, endPhase_, duration)
51 , startPhase { startPhase_ }
52 , endPhase { endPhase_ }
53 {
54 jassert (duration > 0);
55
56 // requesting the same start/end phase is a request to
57 // generate a single cycle
58 if (std::abs (endPhase - startPhase) < 0.01f)
59 {
60 endPhase = startPhase + juce::MathConstants<float>::twoPi;
61 }
62
63 // if the end phase is less than start, adjust.
64 while (endPhase < startPhase)
65 {
66 endPhase += juce::MathConstants<float>::twoPi;
67 }
68
69 // hack to make 1st value correct: all of the other value generators
70 // correctly use 'startVal` as the first value to be returned. This
71 // value generator does *not* want that; startVal is the phase of the
72 // sinusoid, and we need to make sure that we convert phase back into
73 // the actual sinusoid value on 1st call (and this went undetected for
74 // so long because we were only testing with start phase = 0.)
75 startVal = std::sin (startPhase);
76 // also update the end val in case the animation is cancelled and we jump
77 // to the end.
78 endVal = std::sin (endPhase);
79 }
80
91 Sinusoid (int startQuad, int endQuad, int duration)
92 : Sinusoid (startQuad * juce::MathConstants<float>::halfPi,
93 endQuad * juce::MathConstants<float>::halfPi, duration)
94 {
95 }
96
97private:
105 float generateNextValue (float progress) override
106 {
107 const auto phase { startPhase + (progress * (endPhase - startPhase)) };
108 return std::sin (phase);
109 }
110
111private:
115 float endPhase;
116};
117
118} // namespace friz
Sine/Cosine wave generator.
Definition: sinusoid.h:39
Sinusoid(int startQuad, int endQuad, int duration)
Definition: sinusoid.h:91
float endPhase
ending phase of the sinusoid
Definition: sinusoid.h:115
float startPhase
initial phase of the sinusoid.
Definition: sinusoid.h:113
float generateNextValue(float progress) override
Calculate the next phase value, then return its sine as the actual curve value.
Definition: sinusoid.h:105
Sinusoid(float startPhase_, float endPhase_, int duration)
Definition: sinusoid.h:49
Definition: animatedValue.h:194
int duration
duration of the event in ms.
Definition: animatedValue.h:237