friz
An animation control system for JUCE
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friz::Linear Member List

This is the complete list of members for friz::Linear, including all inherited members.

AnimatedValue(float startVal_, float endVal_)friz::AnimatedValueinline
cancel(bool moveToEndPosition)friz::AnimatedValueinline
canceled (defined in friz::AnimatedValue)friz::AnimatedValueprotected
currentVal (defined in friz::AnimatedValue)friz::AnimatedValueprotected
doCancel(bool moveToEndPosition)friz::AnimatedValueinlineprivatevirtual
durationfriz::TimedValueprotected
endVal (defined in friz::AnimatedValue)friz::AnimatedValueprotected
finished (defined in friz::AnimatedValue)friz::AnimatedValueprotected
generateNextValue(float progress) overridefriz::Linearprivatevirtual
getEndValue() constfriz::AnimatedValueinline
getNextValue(int msElapsed, int) overridefriz::TimedValueinlinevirtual
isFinished() overridefriz::TimedValueinlinevirtual
Linear(float startVal, float endVal, int duration)friz::Linear
scale(float curvePoint)friz::TimedValueinlineprotected
startVal (defined in friz::AnimatedValue)friz::AnimatedValueprotected
TimedValue(float startVal, float endVal, int duration_) (defined in friz::TimedValue)friz::TimedValueinline
updateTarget(float)friz::AnimatedValueinlinevirtual
~AnimatedValue()=default (defined in friz::AnimatedValue)friz::AnimatedValuevirtual