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friz
An animation control system for JUCE
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This is the complete list of members for friz::Linear, including all inherited members.
| AnimatedValue(float startVal_, float endVal_) | friz::AnimatedValue | inline |
| cancel(bool moveToEndPosition) | friz::AnimatedValue | inline |
| canceled (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
| currentVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
| doCancel(bool moveToEndPosition) | friz::AnimatedValue | inlineprivatevirtual |
| duration | friz::TimedValue | protected |
| endVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
| finished (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
| generateNextValue(float progress) override | friz::Linear | privatevirtual |
| getEndValue() const | friz::AnimatedValue | inline |
| getNextValue(int msElapsed, int) override | friz::TimedValue | inlinevirtual |
| isFinished() override | friz::TimedValue | inlinevirtual |
| Linear(float startVal, float endVal, int duration) | friz::Linear | |
| scale(float curvePoint) | friz::TimedValue | inlineprotected |
| startVal (defined in friz::AnimatedValue) | friz::AnimatedValue | protected |
| TimedValue(float startVal, float endVal, int duration_) (defined in friz::TimedValue) | friz::TimedValue | inline |
| updateTarget(float) | friz::AnimatedValue | inlinevirtual |
| ~AnimatedValue()=default (defined in friz::AnimatedValue) | friz::AnimatedValue | virtual |