friz
An animation control system for JUCE
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- a -
addAnimation() :
friz::Animator
,
friz::Sequence< ValueCount >
AnimatedValue() :
friz::AnimatedValue
Animation() :
friz::Animation< ValueCount >
Animator() :
friz::Animator
- c -
cancel() :
friz::AnimatedValue
,
friz::Animation< ValueCount >
,
friz::AnimationType
,
friz::Chain
cancelAllAnimations() :
friz::Animator
cancelAnimation() :
friz::Animator
cleanup() :
friz::Animator
clear() :
friz::FrameRateCalculator
Constant() :
friz::Constant
- d -
doCancel() :
friz::AnimatedValue
- e -
EaseIn() :
friz::EaseIn
EaseOut() :
friz::EaseOut
- g -
generateNextValue() :
friz::Constant
,
friz::EaseIn
,
friz::EaseOut
,
friz::Linear
,
friz::Parametric
,
friz::Sinusoid
,
friz::Spring
,
friz::TimedValue
,
friz::ToleranceValue
get() :
friz::FrameRateCalculator
getAnimation() :
friz::Animator
getAnimations() :
friz::Animator
getController() :
friz::Animator
getCurrentTime() :
friz::Controller
getEffect() :
friz::Chain
getEndValue() :
friz::AnimatedValue
getFrameRate() :
friz::Animator
,
friz::AsyncController
,
friz::Controller
,
friz::TimeController
getId() :
friz::AnimationType
getNextValue() :
friz::AnimatedValue
,
friz::TimedValue
,
friz::ToleranceValue
getValue() :
friz::Animation< ValueCount >
,
friz::AnimationType
,
friz::Chain
gotoTime() :
friz::Animation< ValueCount >
,
friz::AnimationType
,
friz::Animator
,
friz::AsyncController
,
friz::Chain
- i -
isFinished() :
friz::AnimatedValue
,
friz::Animation< ValueCount >
,
friz::AnimationType
,
friz::Chain
,
friz::TimedValue
,
friz::ToleranceValue
isReady() :
friz::Animation< ValueCount >
,
friz::AnimationType
,
friz::Chain
isRunning() :
friz::AsyncController
,
friz::Controller
,
friz::TimeController
- l -
Linear() :
friz::Linear
- o -
onCompletion() :
friz::AnimationType
onUpdate() :
friz::UpdateSource< ValueCount >
- p -
Parametric() :
friz::Parametric
- s -
scale() :
friz::TimedValue
setAnimator() :
friz::Controller
setController() :
friz::Animator
SetCurve() :
friz::Parametric
setDelay() :
friz::AnimationType
setFrameRate() :
friz::Animator
,
friz::Controller
,
friz::TimeController
setValue() :
friz::Animation< ValueCount >
Sinusoid() :
friz::Sinusoid
snapToEnd() :
friz::ToleranceValue
Spring() :
friz::Spring
start() :
friz::AsyncController
,
friz::Controller
,
friz::TimeController
stop() :
friz::AsyncController
,
friz::Controller
,
friz::TimeController
- u -
update() :
friz::FrameRateCalculator
updateTarget() :
friz::AnimatedValue
,
friz::Animator
,
friz::SmoothedValue
Generated on Sun Feb 12 2023 14:01:02 for friz by
1.9.6